What does all of this mean for the world of D3, its current state of playability, and its future? Let’s break down the new features and changes. Blizzard also released a “ Patch 2.1 Philosophy” post explaining their overall intentions and goals with the release. ![]() This was the most substantial patch since the redux provided by 2.0, offering numerous new features which included the Realm of Trials, Greater Rifts, Legendary Gems, the artisan Urshi, Leaderboards, Seasons, Seasonal Legendaries, Ramaladni’s Gift, the Cesspools map, Greed’s Domain, hundreds of changes to class skills and items, and other minor and aesthetic changes. Shortly after the console release, Diablo 3 Patch 2.1 went live on August 26, 2014. Once D3 was refined, they planned and released the console version of the game (PS3, PS4, and XBox 360) on August 19th, 2014. Once Blizzard executed their redux of the item drops, class balance, removal of the Auction House and other numerous enhancements, they created a fun, enjoyable and high quality product. Diablo 3 is undoubtedly the most successful ARPG currently on the market, and it is a fantastic game.
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